package copyengine.dataLayer.sync
{

	public final class CEDataLayerSyncCommandNotification
	{
		//向其他玩家发送数据处理的Command
		public static const RECEIVE_SEND_P2P_COMMAND_TO_OTHER:String = "CEDataLayerSyncCommandNotification::ReceiveSendP2PCommandToOther";

		public function CEDataLayerSyncCommandNotification()
		{
		}
	}
}
